Tag Archives: addin

Step-by-Step guide for developing Android Plugin for Unity3D (II)

In previous blog, I have covered how to handshake Native Android code with Unity3D. The example shown therein is pretty simple: how to call a java function in C#!

In this blog, I am trying to step one more stride further: to create and use an Android View in Unity3D. The example shown here is an Android ImageView, however, this approach is generally applicable to all kinds of Android Views, ViewGroups and custom views.

imageAn Android ImageView

imageUse Android ImageView in Unity3D

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Posted by on August 10, 2016 in Android, Programming, Unity 3d


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Rhino C# Development (II) : HelloRhino

If you have not got Rhino Visual Studio working, see this post to get it done.

1. In Visual Studio, create a new project, in the opened dialog, type “rhino” in the upper right filter field:


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Posted by on May 9, 2013 in CAD, Dotnet/C#, Programming


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