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Tag Archives: InputManager

Unity3D: Get inspector property values programatically


Recently, I found an interesting question in Unity3D. How to get some field value shown in Unity3D inspector programmatically? Largely this is an undocumented area, and it took me some research to get this done.

In what follows, I am getting the value for Input Manage Axes, as shown below:

image

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Posted by on October 25, 2016 in Programming, Unity 3d

 

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