Tag Archives: sdk

Using Firebase in Unity3D Tutorial 1: Basics and setup

Firebase is a platform that helps you quickly develop high-quality apps,  It is made up of a collection of features that is very handy for Unity3D, Android, iOS app developers.

In this series of tutorials, I am going to cover how to harness Firebase features to streamline your app development process. Each tutorial is designed to be compact, and follows the SRP (Single Responsibility Principle), so that you can use these take-aways quickly in your own development.

Read the rest of this entry »

1 Comment

Posted by on January 21, 2017 in Programming, Unity 3d


Tags: , , , , , , , ,

Gradle: SDK location not found, the problem and solution

In a recent project, I created a Gradle project in windows, but when I load the project in Ubuntu and Mac OSX, an error “SDK location not found. Define location with sdk.dir in the file or with an ANDROID_HOME environment variable”


I then followed the instruction, and in the ~/.bashrc file, I added the environment variable ANDROID_HOME


Read the rest of this entry »


Posted by on July 2, 2014 in General, Linux, Mac, Programming, Windows


Tags: , , , , , , , , , , , , ,

Unity3D: where and how to set Android SDK path

When you run Unity3D android app, the first time you will be prompted to specify the Android SDK path, that is good. But later when you want to change this, where to find such an entry to fill?

Go to Unity menu: Edit arrow, dash, right icon Preference arrow, dash, right icon External Tools Tab arrow, dash, right icon Android SDK Location Combo


Done, yeah!

1 Comment

Posted by on November 4, 2013 in Android


Tags: , , , ,

Install OSG for Android On Ubuntu 13.04: Step-by-Step tutorials

Installation of essential tools and packages


Installation of open scene graph


Build the 1st Android OSG Example Application


Read the rest of this entry »


Posted by on September 24, 2013 in Linux, osg, Programming


Tags: , , , , , , , , , , , ,