Visual Studio 2013 has been out for a few months, and OpenSceneGraph also has their latest release up to version 3.3.1. It is now possible to build OpenScenegraph, inclusive of most widely used plugins, all with Visual Studio 2013.
- Download the latest source code of OpenSceneGraph 3.3.1
source package : OpenSceneGraph-3.3.1.zip
svn tag: svn co http://svn.openscenegraph.org/osg/OpenSceneGraph/tags/OpenSceneGraph-3.3.1 OpenSceneGraph
- Extract it o a folder, e.g. C:\osg331
- Download the OSG Windows prebuilt dependency packages for VisualStudio 2012 & 2013.
Small package for 32 & 64 bit http://www.osgvisual.org/public_download/3rdParty_VS2013_v120_x86_x64_V9_small.7z
Full package for 32 & 64 bit http://www.osgvisual.org/public_download/3rdParty_VS2013_v120_x86_x64_V9_full.7z
- Extract the dependency packages to “C:\Osg331\3rdParty”, use contents in either the x86 or x64 folder, but not both.