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Programming

Firebase Unity3D example: a walk through tutorial


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Posted by on January 16, 2017 in Programming, Unity 3d

 

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How it feels to learn JavaScript in 2016


Orignal article here. Interesting!

 
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Posted by on January 12, 2017 in Programming

 

Bing Search in C#: A step by step walk-through tutorial


This blog is the 3rd article of the series Search in C# example demonstration. If you are interested in my earlier blogs in this series, please refer to below blogs:

In this blog, I am going to walk through how to do Bing Web Search using the latest v5 API.

BingSearch

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Posted by on December 15, 2016 in Dotnet/C#, Programming

 

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Android Automated UI Testing with Expresso (I)


I have been trying to write a few articles on Android automated UI testing for a long time, ever since my last job when we started experimenting using Expresso in our commercial Android App.

This article outlines the simplest UI testing with Expresso, with step-by-step snapshots for beginners to walk through.

simpleuitesting_activities

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Posted by on November 25, 2016 in Android

 

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Unity3D: Get inspector property values programatically


Recently, I found an interesting question in Unity3D. How to get some field value shown in Unity3D inspector programmatically? Largely this is an undocumented area, and it took me some research to get this done.

In what follows, I am getting the value for Input Manage Axes, as shown below:

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Posted by on October 25, 2016 in Programming, Unity 3d

 

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How to use GitStats in Windows: A step-by-step tutorial


GitStats is a handy tool for analysis and statistics for a git repository. It is a statistics generator for git repositories, which produces some interesting statistics from the history of it. Currently HTML is the output format.

gitstats

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Posted by on September 18, 2016 in Programming

 

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PERSPECTIVES ON AGILE SOFTWARE TESTING


An insightful ebook published by ThoughWorks. Deserves a perusal!

Download PDF here.

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Posted by on August 26, 2016 in Programming

 

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