RSS

Category Archives: Programming

Programming

Using Firebase in Unity3D Tutorial 1: Basics and setup


Firebase is a platform that helps you quickly develop high-quality apps,  It is made up of a collection of features that is very handy for Unity3D, Android, iOS app developers.

In this series of tutorials, I am going to cover how to harness Firebase features to streamline your app development process. Each tutorial is designed to be compact, and follows the SRP (Single Responsibility Principle), so that you can use these take-aways quickly in your own development.

Read the rest of this entry »

 
1 Comment

Posted by on January 21, 2017 in Programming, Unity 3d

 

Tags: , , , , , , , ,

Firebase Unity3D example: a walk through tutorial


image

Read the rest of this entry »

 
1 Comment

Posted by on January 16, 2017 in Programming, Unity 3d

 

Tags: , , , , , , , ,

How it feels to learn JavaScript in 2016


Orignal article here. Interesting!

 
Leave a comment

Posted by on January 12, 2017 in Programming

 

Bing Search in C#: A step by step walk-through tutorial


This blog is the 3rd article of the series Search in C# example demonstration. If you are interested in my earlier blogs in this series, please refer to below blogs:

In this blog, I am going to walk through how to do Bing Web Search using the latest v5 API.

BingSearch

Read the rest of this entry »

 
1 Comment

Posted by on December 15, 2016 in Dotnet/C#, Programming

 

Tags: , , , , , , , , , ,

Android Automated UI Testing with Expresso (I)


I have been trying to write a few articles on Android automated UI testing for a long time, ever since my last job when we started experimenting using Expresso in our commercial Android App.

This article outlines the simplest UI testing with Expresso, with step-by-step snapshots for beginners to walk through.

simpleuitesting_activities

Read the rest of this entry »

 
Leave a comment

Posted by on November 25, 2016 in Android

 

Tags: , , , ,

Unity3D: Get inspector property values programatically


Recently, I found an interesting question in Unity3D. How to get some field value shown in Unity3D inspector programmatically? Largely this is an undocumented area, and it took me some research to get this done.

In what follows, I am getting the value for Input Manage Axes, as shown below:

image

Read the rest of this entry »

 
Leave a comment

Posted by on October 25, 2016 in Programming, Unity 3d

 

Tags: , , , , , , , , , , ,